Frequently Asked Questions

When was Sea Cross: Bible Game™ debuted?

Sea Cross: Bible Game™ was first released in February of 2025, which was the same month that the Easey2Play Entertainment® website was published. Sea Cross later had a public showing at a religious event in Lincoln, Nebraska, three months later.

FUN FACT: There was a bug that was found within Sea Cross that caused it to freeze. It had to be fixed during the showing.

Do your video games work for all devices?

Short answer: yes. Long answer: it depends what device you use and what settings they are set to. Since we currently host our games on the browser, all users must make sure that their browser supports JavaScript, the language we use to develop our products.

We have run into issues with iPhone support, but we have found solutions to the problem.

Why is Sea Cross fullscreen not working on my iPhone?

Unfortunately, iPhones do not have Fullscreen API enabled by default. To enable Fullscreen API for Safari, go to Settings > Safari > Advanced > Featured flags and toggle Fullscreen API. Power off your phone and turn it back on.

Why is the PLAY button not working in Sea Cross for my iPhone?

For the same reason fullscreen does not work on most iPhones! To enable Fullscreen API for Safari, go to Settings > Safari > Advanced > Featured flags and toggle Fullscreen API. Power off your phone and turn it back on.

What exactly is Sea Cross based on, if anything?

When I started building Sea Cross, I was doing it independently of any influence. I had no idea about the existence of Red Sea Crossing for the Atari 2600 until a pastor told me about it. In a way, Sea Cross: Bible Game™ could be considered a spiritual successor to Red Sea Crossing. (There is a joke going on in the computer science department about my game being based on one my professor supposedly built before Red Sea Crossing called "Desert Cross," but I know it is just a troll.)

The whole program was based on old retro video games from the past, hence the 8-bit styled sprites and sound effects. This style was very influential in my upbringing as a self-taught computer programmer, which was why it was deemed a better format for the final product.

Are there plans to create educational video games for teachers and youth group leaders to use?

Other than the first game we released, we are in the process of considering creating fun educational tools for teachers to use in classrooms. This is still in the process of consideration, however. (PS: For those who are in charge of the Pathfinder Bible Experience, please contact me, as I have an idea that might be of benefit to your contestants.)

How many people are on staff?

Currently, it is just me. If you are interested in joining Easey2Play Entertainment® in its mission to reach souls for the kingdom through video games, please let me know and reach out to me. I'm currently not paying anyone, so you would be volunteering for any role you want that matches your skillset.

How can we support this ministry?

We are currently accepting PayPal donations to help support our work. If you would like to send a donation, you can use this link here.

© 2026 Azariah M Easey. All rights reserved.